The plot follows three androids – Kara, Connor and Markus – on their quests to discover who they really are.
Every Quantic Dream game after Fahrenheit (AKA Indigo Prophecy) has struck me as just okay, but I was hopeful that this might be the one that broke the mould. And I'm happy to report that it delivered. :-)
I think it goes without saying that the graphics are absolutely top-notch, as expected.
My main problem with Heavy Rain and Beyond: Two Souls is that the lead characters are boring as hell, so the story falls flat emotionally. But here, it's appropriate that they lack a distinct personality: they're androids, basically machines, so it makes sense for them to be defined by ambitions instead.
I like how, after each chapter, you're shown a flowchart detailing which path your choices led you down. It allows you to get a full scope of just how many possibilities there are, how many events they scripted.
I also really love how the main menu interacts with you. :-)
That said, there are flaws. The writing does lead to some scenes feeling fragmented or lacking cohesion. But the big one for me personally is that Markus's story feels very rushed; the manner in which he progresses to revolutionary leader could have been thought out and paced a little better.
Still, on the whole, I was more than satisfied with this game. It's not perfect, but its effective character writing makes this by far my favourite Quantic Dream game since Fahrenheit.
My rating: 85%